Drop students into June 1775 with an empty treasury, an undertrained army, and 16 crisis decisions that can win—or lose—the American Revolution.
In this decision-based strategy simulation, students take on the role of the Continental Congress at the start of the Revolutionary War. Over 16 escalating crisis rounds, teams must balance four critical factors—Treasury, Military, Legitimacy, and Morale—while facing the same trade-offs Congress confronted in real time.
Every choice has consequences. Print too much money and inflation hits. Ignore morale and the army weakens. Secure French support and the balance shifts. One missed trigger can unravel the entire war effort.
This is structured chaos in the best way. Students debate, calculate, argue over risk, and experience how fragile the Revolution really was.
What’s Included
16-round decision-based strategy simulation (PowerPoint + Google Slides format)
Crisis scenarios with built-in bonuses and penalties
Game tracker for managing Treasury, Military, Legitimacy, and Morale
Teacher modeling guide with scoring walkthrough examples
Reflection and discussion questions
Answer key with sample responses
What Students Will Learn
Analyze how economic resources, military strength, public support, and political legitimacy interact during wartime
Evaluate trade-offs
Apply cause-and-effect reasoning across multiple rounds of decision-making
Defend their strategy using evidence from gameplay and historical context
Understand how narrow and uncertain the path to American independence truly was
Grade Level: 7–12
Duration: 60 minutes
DOK Level 3
Format: Power Point & Word


